UTF-32 LE

Unicode

Fixed-width encoding using 4 bytes per character. Simple to process but memory-inefficient. Little-endian byte order.

UTF-32LE
Fixed (4 bytes)
FF FE 00 00
2003

Byte Structure

UTF-32 is the simplest Unicode encoding: every character is stored as exactly 4 bytes. The codepoint value is stored directly as a 32-bit integer. This makes random access trivial but wastes memory for ASCII-heavy text.

When to Use UTF-32 LE

UTF-32 is rarely used for storage or transmission because it's memory-inefficient — every character costs 4 bytes regardless of how simple it is. Its main advantage is simplicity: random access to the Nth character is O(1) since every code unit is the same size. You'll see it in some Unix/Linux locale settings and in Python's internal string representation on some builds.

Sample Characters in UTF-32 LE

The table below shows how a selection of characters are represented in UTF-32 LE. Bytes are shown in hexadecimal. Characters marked "not supported" cannot be encoded in UTF-32 LE and would need to be replaced or transliterated when converting from Unicode.

Character Codepoint Name Bytes (Hex) Bytes (Decimal) Supported
A U+0041 LATIN CAPITAL LETTER A 41 00 00 00 65 0 0 0 Yes
a U+0061 LATIN SMALL LETTER A 61 00 00 00 97 0 0 0 Yes
0 U+0030 DIGIT ZERO 30 00 00 00 48 0 0 0 Yes
$ U+0024 DOLLAR SIGN 24 00 00 00 36 0 0 0 Yes
£ U+00A3 POUND SIGN A3 00 00 00 163 0 0 0 Yes
© U+00A9 COPYRIGHT SIGN A9 00 00 00 169 0 0 0 Yes
U+20AC EURO SIGN AC 20 00 00 172 32 0 0 Yes
α U+03B1 GREEK SMALL LETTER ALPHA B1 03 00 00 177 3 0 0 Yes
А U+0410 CYRILLIC CAPITAL LETTER A 10 04 00 00 16 4 0 0 Yes
U+4E2D 2D 4E 00 00 45 78 0 0 Yes
U+3042 HIRAGANA LETTER A 42 30 00 00 66 48 0 0 Yes
U+263A WHITE SMILING FACE 3A 26 00 00 58 38 0 0 Yes

Working with UTF-32 LE in Code

Every major language has built-in support for encoding conversion. The examples below show how to encode a string to UTF-32 LE bytes and decode it back to a Unicode string. Always specify the encoding explicitly — never rely on system defaults, which vary by OS and locale.

# Encode a string to utf-32le bytes
text = "Hello, 世界"
encoded = text.encode("UTF-32LE")

# Decode bytes back to a string
decoded = encoded.decode("UTF-32LE")
// Convert to utf-32le
$bytes = mb_convert_encoding(
    "Hello, 世界",
    "UTF-32LE",
    "UTF-8"
);

// Convert back to UTF-8
$text = mb_convert_encoding(
    $bytes,
    "UTF-8",
    "UTF-32LE"
);
// Encode to UTF-8 bytes
const encoder = new TextEncoder(); // UTF-8
const bytes = encoder.encode("Hello, 世界");

// Decode bytes
const decoder = new TextDecoder("UTF-32LE");
const text = decoder.decode(bytes);
-- Create a database with UTF-32 LE
CREATE DATABASE mydb
  ENCODING 'UTF-32LE'
  LC_COLLATE 'en_US.UTF-8';

-- Check database encoding
SELECT pg_encoding_to_char(encoding)
FROM pg_database
WHERE datname = current_database();

Compare with Other Encodings

See how UTF-32 LE differs from other encodings — which characters each supports and how the byte representations compare.

UTF-32 LE FAQ

Why is UTF-32 rarely used for storage?

UTF-32 uses exactly 4 bytes per character regardless of complexity. An ASCII character like "A" costs 4 bytes instead of 1 in UTF-8 — a 4× overhead for English text. Since most real-world text is ASCII or Latin-script heavy, UTF-32 is extremely space-inefficient. It is occasionally used internally in applications where constant-time random access to codepoints is valuable.

What is the advantage of UTF-32 over other Unicode encodings?

UTF-32's only practical advantage is simplicity: every codepoint occupies exactly 4 bytes, so random access to the Nth character is O(1) — just multiply N by 4. In UTF-8 and UTF-16 you must scan from the start because characters have variable width. Some text-processing libraries use UTF-32 as a working format for this reason, even if they store and transmit in UTF-8.