U+0030

DIGIT ZERO

Nd — Decimal Number
Common
Basic Multilingual Plane (BMP)
48

Encoding Table

This table shows the exact bytes used to represent DIGIT ZERO in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 30 48 1
UTF-16 LE 30 00 48 0 2
UTF-16 BE 00 30 0 48 2
UTF-32 LE 30 00 00 00 48 0 0 0 4
UTF-32 BE 00 00 00 30 0 0 0 48 4
ASCII 30 48 1
Latin-1 (ISO-8859-1) 30 48 1
Windows-1252 30 48 1
ISO-8859-2 (Latin-2) 30 48 1
ISO-8859-5 (Cyrillic) 30 48 1
KOI8-R 30 48 1
Shift-JIS 30 48 1
EUC-JP 30 48 1
GBK 30 48 1
Big5 30 48 1

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
0
0
\30
\u0030
\u0030
48

View the glyph in different fonts and scripts on our sibling site.

View U+0030 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 1 byte. Single-byte characters (U+0000–U+007F) are identical to ASCII — the high bit is always 0.

Byte 1
0 0 1 1 0 0 0 0
30
UTF-8: 30 · 1 byte · Codepoint U+0030

Unicode Properties

Introduced in Unicode 1.1
EN — European Number
0

Nearby Characters in Basic Latin