U+25C4

BLACK LEFT-POINTING POINTER

So — Other Symbol
Common
Basic Multilingual Plane (BMP)
9668

Encoding Table

This table shows the exact bytes used to represent BLACK LEFT-POINTING POINTER in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E2 97 84 226 151 132 3
UTF-16 LE C4 25 196 37 2
UTF-16 BE 25 C4 37 196 2
UTF-32 LE C4 25 00 00 196 37 0 0 4
UTF-32 BE 00 00 25 C4 0 0 37 196 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
◄
◄
\25C4
\u25C4
%E2%97%84
\u25c4
9668

View the glyph in different fonts and scripts on our sibling site.

View U+25C4 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 0 1 0
E2
·
Byte 2
1 0 0 1 0 1 1 1
97
·
Byte 3
1 0 0 0 0 1 0 0
84
UTF-8: E2 97 84 · 3 bytes · Codepoint U+25C4

Unicode Properties

Introduced in Unicode 1.1
ON — Other Neutral

Nearby Characters in Geometric Shapes