U+28A1

BRAILLE PATTERN DOTS-168

So — Other Symbol
Braille
Basic Multilingual Plane (BMP)
10401

Encoding Table

This table shows the exact bytes used to represent BRAILLE PATTERN DOTS-168 in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E2 A2 A1 226 162 161 3
UTF-16 LE A1 28 161 40 2
UTF-16 BE 28 A1 40 161 2
UTF-32 LE A1 28 00 00 161 40 0 0 4
UTF-32 BE 00 00 28 A1 0 0 40 161 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
⢡
⢡
\28A1
\u28A1
%E2%A2%A1
\u28a1
10401

View the glyph in different fonts and scripts on our sibling site.

View U+28A1 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 0 1 0
E2
·
Byte 2
1 0 1 0 0 0 1 0
A2
·
Byte 3
1 0 1 0 0 0 0 1
A1
UTF-8: E2 A2 A1 · 3 bytes · Codepoint U+28A1

Unicode Properties

Introduced in Unicode 3.0
L — Left-to-Right

Nearby Characters in Braille Patterns