U+1A15

BUGINESE LETTER A

Lo — Other Letter
Buginese
Basic Multilingual Plane (BMP)
6677

Encoding Table

This table shows the exact bytes used to represent BUGINESE LETTER A in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E1 A8 95 225 168 149 3
UTF-16 LE 15 1A 21 26 2
UTF-16 BE 1A 15 26 21 2
UTF-32 LE 15 1A 00 00 21 26 0 0 4
UTF-32 BE 00 00 1A 15 0 0 26 21 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
ᨕ
ᨕ
\1A15
\u1A15
%E1%A8%95
\u1a15
6677

View the glyph in different fonts and scripts on our sibling site.

View U+1A15 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 0 0 1
E1
·
Byte 2
1 0 1 0 1 0 0 0
A8
·
Byte 3
1 0 0 1 0 1 0 1
95
UTF-8: E1 A8 95 · 3 bytes · Codepoint U+1A15

Unicode Properties

Introduced in Unicode 4.1
L — Left-to-Right

Nearby Characters in Buginese