𝆦
U+1D1A6

MUSICAL SYMBOL HAUPTSTIMME

So β€” Other Symbol
Common
Supplementary Multilingual Plane (SMP)
119206

Encoding Table

This table shows the exact bytes used to represent MUSICAL SYMBOL HAUPTSTIMME in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 F0 9D 86 A6 240 157 134 166 4
UTF-16 LE 34 D8 A6 DD 52 216 166 221 4
UTF-16 BE D8 34 DD A6 216 52 221 166 4
UTF-32 LE A6 D1 01 00 166 209 1 0 4
UTF-32 BE 00 01 D1 A6 0 1 209 166 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
𝆦
𝆦
\1D1A6
\uD834\uDDA6
%F0%9D%86%A6
\U0001D1A6
119206

View the glyph in different fonts and scripts on our sibling site.

View U+1D1A6 on CharLookup.com β†—

UTF-8 Binary Breakdown

UTF-8 encodes this character as 4 bytes. The leading 11110 prefix on byte 1 signals a 4-byte sequence, used for all supplementary plane characters (codepoints above U+FFFF). Bytes 2–4 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 1 0 0 0 0
F0
Β·
Byte 2
1 0 0 1 1 1 0 1
9D
Β·
Byte 3
1 0 0 0 0 1 1 0
86
Β·
Byte 4
1 0 1 0 0 1 1 0
A6
UTF-8: F0 9D 86 A6 Β· 4 bytes Β· Codepoint U+1D1A6

Unicode Properties

Introduced in Unicode 3.1
L β€” Left-to-Right

Nearby Characters in Musical Symbols