U+0B56

ORIYA AI LENGTH MARK

Mn — Nonspacing Mark
Oriya
Oriya
Basic Multilingual Plane (BMP)
2902

Encoding Table

This table shows the exact bytes used to represent ORIYA AI LENGTH MARK in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E0 AD 96 224 173 150 3
UTF-16 LE 56 0B 86 11 2
UTF-16 BE 0B 56 11 86 2
UTF-32 LE 56 0B 00 00 86 11 0 0 4
UTF-32 BE 00 00 0B 56 0 0 11 86 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
ୖ
ୖ
\B56
\u0B56
%E0%AD%96
\u0b56
2902

View the glyph in different fonts and scripts on our sibling site.

View U+0B56 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 0 0 0
E0
·
Byte 2
1 0 1 0 1 1 0 1
AD
·
Byte 3
1 0 0 1 0 1 1 0
96
UTF-8: E0 AD 96 · 3 bytes · Codepoint U+0B56

Unicode Properties

Introduced in Unicode 1.1
NSM — Nonspacing Mark

Nearby Characters in Oriya