U+16E4

RUNIC LETTER CEALC

Lo — Other Letter
Runic
Runic
Basic Multilingual Plane (BMP)
5860

Encoding Table

This table shows the exact bytes used to represent RUNIC LETTER CEALC in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E1 9B A4 225 155 164 3
UTF-16 LE E4 16 228 22 2
UTF-16 BE 16 E4 22 228 2
UTF-32 LE E4 16 00 00 228 22 0 0 4
UTF-32 BE 00 00 16 E4 0 0 22 228 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
ᛤ
ᛤ
\16E4
\u16E4
%E1%9B%A4
\u16e4
5860

View the glyph in different fonts and scripts on our sibling site.

View U+16E4 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 0 0 1
E1
·
Byte 2
1 0 0 1 1 0 1 1
9B
·
Byte 3
1 0 1 0 0 1 0 0
A4
UTF-8: E1 9B A4 · 3 bytes · Codepoint U+16E4

Unicode Properties

Introduced in Unicode 3.0
L — Left-to-Right

Nearby Characters in Runic