~
U+007E

TILDE

Sm — Math Symbol
Common
Basic Multilingual Plane (BMP)
126

Encoding Table

This table shows the exact bytes used to represent TILDE in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 7E 126 1
UTF-16 LE 7E 00 126 0 2
UTF-16 BE 00 7E 0 126 2
UTF-32 LE 7E 00 00 00 126 0 0 0 4
UTF-32 BE 00 00 00 7E 0 0 0 126 4
ASCII 7E 126 1
Latin-1 (ISO-8859-1) 7E 126 1
Windows-1252 7E 126 1
ISO-8859-2 (Latin-2) 7E 126 1
ISO-8859-5 (Cyrillic) 7E 126 1
KOI8-R 7E 126 1
Shift-JIS 7E 126 1
EUC-JP 7E 126 1
GBK 7E 126 1
Big5 7E 126 1

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
~
~
\7E
\u007E
~
\u007e
126

View the glyph in different fonts and scripts on our sibling site.

View U+007E on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 1 byte. Single-byte characters (U+0000–U+007F) are identical to ASCII — the high bit is always 0.

Byte 1
0 1 1 1 1 1 1 0
7E
UTF-8: 7E · 1 byte · Codepoint U+007E

Unicode Properties

Introduced in Unicode 1.1
ON — Other Neutral

Nearby Characters in Basic Latin