U+662A

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
26154

Encoding Table

This table shows the exact bytes used to represent U+662A in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E6 98 AA 230 152 170 3
UTF-16 LE 2A 66 42 102 2
UTF-16 BE 66 2A 102 42 2
UTF-32 LE 2A 66 00 00 42 102 0 0 4
UTF-32 BE 00 00 66 2A 0 0 102 42 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP 8F C2 A8 143 194 168 3
GBK 95 63 149 99 2
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
昪
昪
\662A
\u662A
%E6%98%AA
\u662a
26154

View the glyph in different fonts and scripts on our sibling site.

View U+662A on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 0
E6
·
Byte 2
1 0 0 1 1 0 0 0
98
·
Byte 3
1 0 1 0 1 0 1 0
AA
UTF-8: E6 98 AA · 3 bytes · Codepoint U+662A

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs