U+6674

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
26228

Encoding Table

This table shows the exact bytes used to represent U+6674 in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E6 99 B4 230 153 180 3
UTF-16 LE 74 66 116 102 2
UTF-16 BE 66 74 102 116 2
UTF-32 LE 74 66 00 00 116 102 0 0 4
UTF-32 BE 00 00 66 74 0 0 102 116 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS 90 B0 144 176 2
EUC-JP C0 B2 192 178 2
GBK C7 E7 199 231 2
Big5 B4 B8 180 184 2

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
晴
晴
\6674
\u6674
%E6%99%B4
\u6674
26228

View the glyph in different fonts and scripts on our sibling site.

View U+6674 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 0
E6
·
Byte 2
1 0 0 1 1 0 0 1
99
·
Byte 3
1 0 1 1 0 1 0 0
B4
UTF-8: E6 99 B4 · 3 bytes · Codepoint U+6674

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs