U+68D4

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
26836

Encoding Table

This table shows the exact bytes used to represent U+68D4 in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E6 A3 94 230 163 148 3
UTF-16 LE D4 68 212 104 2
UTF-16 BE 68 D4 104 212 2
UTF-32 LE D4 68 00 00 212 104 0 0 4
UTF-32 BE 00 00 68 D4 0 0 104 212 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS 9E 9F 158 159 2
EUC-JP DC A1 220 161 2
GBK 97 95 151 149 2
Big5 D9 D5 217 213 2

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
棔
棔
\68D4
\u68D4
%E6%A3%94
\u68d4
26836

View the glyph in different fonts and scripts on our sibling site.

View U+68D4 on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 0
E6
·
Byte 2
1 0 1 0 0 0 1 1
A3
·
Byte 3
1 0 0 1 0 1 0 0
94
UTF-8: E6 A3 94 · 3 bytes · Codepoint U+68D4

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs