U+6D3D

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
27965

Encoding Table

This table shows the exact bytes used to represent U+6D3D in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E6 B4 BD 230 180 189 3
UTF-16 LE 3D 6D 61 109 2
UTF-16 BE 6D 3D 109 61 2
UTF-32 LE 3D 6D 00 00 61 109 0 0 4
UTF-32 BE 00 00 6D 3D 0 0 109 61 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS 9F A8 159 168 2
EUC-JP DE AA 222 170 2
GBK C7 A2 199 162 2
Big5 AC A2 172 162 2

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
洽
洽
\6D3D
\u6D3D
%E6%B4%BD
\u6d3d
27965

View the glyph in different fonts and scripts on our sibling site.

View U+6D3D on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 0
E6
·
Byte 2
1 0 1 1 0 1 0 0
B4
·
Byte 3
1 0 1 1 1 1 0 1
BD
UTF-8: E6 B4 BD · 3 bytes · Codepoint U+6D3D

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs