U+7D3D

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
32061

Encoding Table

This table shows the exact bytes used to represent U+7D3D in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E7 B4 BD 231 180 189 3
UTF-16 LE 3D 7D 61 125 2
UTF-16 BE 7D 3D 125 61 2
UTF-32 LE 3D 7D 00 00 61 125 0 0 4
UTF-32 BE 00 00 7D 3D 0 0 125 61 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP 8F D3 DC 143 211 220 3
GBK BD 46 189 70 2
Big5 D6 E3 214 227 2

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
紽
紽
\7D3D
\u7D3D
%E7%B4%BD
\u7d3d
32061

View the glyph in different fonts and scripts on our sibling site.

View U+7D3D on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 1
E7
·
Byte 2
1 0 1 1 0 1 0 0
B4
·
Byte 3
1 0 1 1 1 1 0 1
BD
UTF-8: E7 B4 BD · 3 bytes · Codepoint U+7D3D

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs