U+8D3D

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
36157

Encoding Table

This table shows the exact bytes used to represent U+8D3D in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E8 B4 BD 232 180 189 3
UTF-16 LE 3D 8D 61 141 2
UTF-16 BE 8D 3D 141 61 2
UTF-32 LE 3D 8D 00 00 61 141 0 0 4
UTF-32 BE 00 00 8D 3D 0 0 141 61 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP not supported
GBK EA DE 234 222 2
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
贽
贽
\8D3D
\u8D3D
%E8%B4%BD
\u8d3d
36157

View the glyph in different fonts and scripts on our sibling site.

View U+8D3D on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 1 0 0 0
E8
·
Byte 2
1 0 1 1 0 1 0 0
B4
·
Byte 3
1 0 1 1 1 1 0 1
BD
UTF-8: E8 B4 BD · 3 bytes · Codepoint U+8D3D

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs