U+667E

(unnamed character)

Lo — Other Letter
Han
Basic Multilingual Plane (BMP)
26238

Encoding Table

This table shows the exact bytes used to represent U+667E in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 E6 99 BE 230 153 190 3
UTF-16 LE 7E 66 126 102 2
UTF-16 BE 66 7E 102 126 2
UTF-32 LE 7E 66 00 00 126 102 0 0 4
UTF-32 BE 00 00 66 7E 0 0 102 126 4
ASCII not supported
Latin-1 (ISO-8859-1) not supported
Windows-1252 not supported
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP 8F C2 C3 143 194 195 3
GBK C1 C0 193 192 2
Big5 B4 BD 180 189 2

Escape Sequences

How to reference this character in source code, markup, and URLs.

none
晾
晾
\667E
\u667E
%E6%99%BE
\u667e
26238

View the glyph in different fonts and scripts on our sibling site.

View U+667E on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 3 bytes. The leading 1110 prefix on byte 1 signals a 3-byte sequence. Bytes 2 and 3 begin with 10 to mark them as continuation bytes.

Byte 1
1 1 1 0 0 1 1 0
E6
·
Byte 2
1 0 0 1 1 0 0 1
99
·
Byte 3
1 0 1 1 1 1 1 0
BE
UTF-8: E6 99 BE · 3 bytes · Codepoint U+667E

Unicode Properties

Introduced in Unicode 1.1

Nearby Characters in CJK Unified Ideographs