®
U+00AE ®

REGISTERED SIGN

So — Other Symbol
Common
Basic Multilingual Plane (BMP)
174

Encoding Table

This table shows the exact bytes used to represent REGISTERED SIGN in each encoding. Unicode encodings (UTF-8, UTF-16, UTF-32) support every character; legacy encodings only cover a limited character set and show "not supported" when a character falls outside their range.

Encoding Bytes (Hex) Bytes (Decimal) Byte count
UTF-8 C2 AE 194 174 2
UTF-16 LE AE 00 174 0 2
UTF-16 BE 00 AE 0 174 2
UTF-32 LE AE 00 00 00 174 0 0 0 4
UTF-32 BE 00 00 00 AE 0 0 0 174 4
ASCII not supported
Latin-1 (ISO-8859-1) AE 174 1
Windows-1252 AE 174 1
ISO-8859-2 (Latin-2) not supported
ISO-8859-5 (Cyrillic) not supported
KOI8-R not supported
Shift-JIS not supported
EUC-JP 8F A2 EE 143 162 238 3
GBK not supported
Big5 not supported

Escape Sequences

How to reference this character in source code, markup, and URLs.

®
®
®
\AE
\u00AE
%C2%AE
\u00ae
174

View the glyph in different fonts and scripts on our sibling site.

View U+00AE on CharLookup.com ↗

UTF-8 Binary Breakdown

UTF-8 encodes this character as 2 bytes. The leading 110 prefix on byte 1 signals a 2-byte sequence. Bytes 2+ begin with 10 to mark them as continuation bytes.

Byte 1
1 1 0 0 0 0 1 0
C2
·
Byte 2
1 0 1 0 1 1 1 0
AE
UTF-8: C2 AE · 2 bytes · Codepoint U+00AE

Unicode Properties

Introduced in Unicode 1.1
ON — Other Neutral

Nearby Characters in Latin-1 Supplement